Skip to content
Board games

Checkers

Jump opposing pieces, crown your kings and leave your opponent without a move.

Back to the top

Jump opposing pieces, crown your kings and leave your opponent without a move.

Craft a Checkers board and fit it into a Small Game Table. Place matching Game Chairs facing the table, then take a seat.

Materials
  • 1 ×Black wool
  • 7 ×Any planks
  • 1 ×Red wool

Open the fitted board to make your moves. How to play in the side tray gives you the same lessons with illustrations inside the game.

Your turn: Light goes first. Move one diagonal step forward, on the dark squares.
Your turn

Light goes first. Move one diagonal step forward, on the dark squares.

Forced jump: If a jump is available, you must jump.
Forced jump

If a jump is available, you must jump.

Taken: Land beyond the enemy piece. That piece leaves the board.
Taken

Land beyond the enemy piece. That piece leaves the board.

Chain jump: If another jump is ready, keep going with the same piece.
Chain jump

If another jump is ready, keep going with the same piece.

Crown: Reach the far edge. Your piece becomes a king.
Crown

Reach the far edge. Your piece becomes a king.

King: A king can move diagonally both ways.
King

A king can move diagonally both ways.

Block them: Take every piece, or leave it with no move. You win.
Block them

Take every piece, or leave it with no move. You win.

This is English draughts, also called American checkers. Captures are compulsory, but you can choose among the available capturing pieces and sequences; taking the greatest number is not compulsory. The same piece must keep jumping while it can. A man reaching the far rank is crowned and ends its move there. Eighty individual turns without a capture or crowning produce a draw. A player with no legal move loses even if pieces remain.

Use Rematch after the result to play again. To pause an unfinished match, the table owner can remove and keep its board.

See seats and solo play for multiplayer and Play alone, or item stakes if you want to agree on a pot.